
A high-resolution photograph of capsule.
The photographic specimen showcases a monumental, three-dimensional geometric capsule rendered as an architectural Gold Plinth within a calibrated 1024 by 1024 pixel studio viewport. Oriented horizontally, the core profile consists of two mathematically straight, horizontal parallel edges seamlessly bridged by two identical 180-degree semicircular end caps. The entire boundary maintains strict C1 tangential continuity, eliminating any hard corners, tangential kinks, or discontinuous vertices along its perimeter.
In accordance with the Slot 3 3D Gold Plinth specification, the asset is structured as a physical monolith featuring three distinct axonometric facets: an illuminated top planar facet, a polished front beveled wall, and a receding shadow flank. The top planar face is washed in brilliant champagne gold (#FDE68A and #F59E0B), reflecting a powerful directional keylight positioned at an upper-left azimuth of 315 degrees. The front vertical facet drops down into deep, burnished amber (#D97706) and rich bronze-gold (#B45309), simulating metallic extrusion depth. Along the chamfered upper edge, a hairline anisotropic specular glint captures the viewer's attention, defining the perimeter with crisp precision.
At the base of the monolith, a weighted contact shadow grounds the golden plinth onto the neutral studio floor. The shadow features an intense umbra directly beneath the capsule's lower edge, which diffuses outward into a warm penumbra spanning a radius of 24 pixels. Centered strictly at (cx = 512, cy = 512) within the square frame, the capsule's outer silhouette spans exactly 778 pixels horizontally. The surrounding 83-pixel margin buffer remains completely unblemished, preserving the artifact's gallery-grade visual hierarchy and preventing optical clipping in mobile application viewports.
In Euclidean geometry, the shape known colloquially as a capsule or pill is formally defined as a stadium or discorectangle. It is a convex, planar composite figure constructed by adjoining two semicircular caps of radius r to opposite sides of a rectangle of length a and height 2r.
Geometry Taxonomy Summary:
- Canonical Name: Stadium (Discorectangle, Capsule)
- Geometric Class: Convex Composite Smooth Plane Curve (G1 continuity)
- Angular Vertices: 0 (No sharp corners; 4 tangent junction points)
- Boundary Components: 4 continuous segments (2 lines, 2 semicircular arcs)
- Dihedral Symmetry Group: D2 (order 4; 2 orthogonal reflection axes)
- Reflectional Axes: Horizontal midline (y = 0), Vertical midline (x = 0)
- Rotational Symmetry: Order 2 (180-degree half-turn invariance)
- Topological Structure: Planar disk, simply connected, Euler characteristic chi = 1The stadium boundary gamma(t) transitions smoothly between straight segments and circular arcs:
Because the direction of the tangent vector does not change abruptly at the transition points, the curve has continuous first derivatives (C1 continuity). However, because the curvature jumps instantaneously from 0 to 1/r, the second derivative of the position vector with respect to arc length has jump discontinuities. This mathematical property distinguishes the stadium from an ellipse, which has smoothly varying non-zero curvature throughout.
Let the rectangular body have horizontal length a and height 2r. The overall bounding length L and width W are:
L = a + 2*r
W = 2*rThe total planar area enclosed by the stadium equals the area of the central rectangle plus the area of the two semicircles (which together form a complete circle of radius r):
A_rectangle = a * (2*r) = 2*a*r
A_endcaps = pi * r^2
A_total = 2*a*r + pi*r^2 = r * (2*a + pi*r)The perimeter is the total length of the boundary line segments plus the circumferences of the two semicircles:
P_linear = 2 * a
P_curved = 2 * (pi * r)
P_total = 2*a + 2*pi*r = 2 * (a + pi*r)The largest inscribed circle has radius equal to the cap radius:
r_in = rThe smallest circle circumscribing the entire capsule has radius:
R = a/2 + rIn Cartesian coordinates with the origin (0,0) at the center of the capsule:
(max(0, |x| - a/2))^2 + y^2 <= r^2This elegant single-inequality representation models the stadium as the Minkowski sum of a horizontal line segment of length a and a disk of radius r.
With parameter t in [0, 2*pi]:
For t in [0, pi]:
x(t) = a/2 * sign(cos(t)) + r * cos(t) (piecewise smooth form)In vector graphics, the SVG path command for this horizontally centered capsule within a 1024x1024 canvas (a = 378, r = 200, L = 778, W = 400) is:
<path d="M 323 312 L 701 312 A 200 200 0 0 1 701 712 L 323 712 A 200 200 0 0 1 323 312 Z" />The capsule geometry is world-renowned in civil and mechanical engineering for its pressure containment efficiency. In pressure vessel engineering, containment tanks storing high-pressure fluids (such as liquid oxygen, nitrogen, propane, and hydrogen) must withstand tremendous hoop and longitudinal tensile stresses.
When a cylindrical tank has flat ends, internal hydrostatic pressure causes the flat plates to flex outward like diaphragms, generating immense bending moments and shear stresses at the sharp corner weld joints. These localized stress concentrations often exceed 5 to 7 times the nominal wall stress, requiring thick reinforcing gussets and increasing structural weight.
By rounding the ends into hemispherical domes to create a spherocylindrical capsule, the bending moments are eliminated. According to the membrane theory of shells:
Hoop Stress in Cylinder (sigma_h) = (P * D) / (2 * t)
Longitudinal Stress in Cylinder (sigma_l) = (P * D) / (4 * t)
Membrane Stress in Hemispherical Cap (sigma_s) = (P * D) / (4 * t)where P is internal pressure, D is tank diameter, and t is wall thickness. The hemispherical dome cap experiences exactly half the tensile stress of the cylindrical body. As a result, the capsule shape provides the highest strength-to-weight ratio achievable for any cylindrical storage container, making it the dominant architectural form in rocket fuel stages, aerospace cryotanks, and deep-sea bathyscaphes.
In biomedical science, the stadium shape serves as the universal form factor for oral drug delivery:
The rendering of capsule-v3 demonstrates the Slot 3 3D Gold Plinth shader pipeline, combining physical extrusion with metallic anisotropic reflection:
Shader Parameter Breakdown (Slot 3: 3D Gold Plinth):
- Primary Surface Tone: Warm 24K Gold (#F59E0B to #FDE68A)
- Extrusion Bevel Shadow: Deep Burnished Bronze (#78350F to #92400E)
- Specular Peak Highlight: Pure White Champagne (#FFFBEB)
- Axonometric Tilt Angle: 30-degree isometric pitch
- Surface Roughness: 0.18 (polished metallic sheen)
- Metallic Index: 0.95 (predominant specular conduction)
- Floor Contact Shadow: Multi-stage occluded drop shadow with warm penumbraThe shader calculates surface shading by dividing the capsule monolith into an upper planar face and an extruded perimeter bevel. Light rays from a directional keylight hit the upper face at a shallow angle, creating a luminous champagne sheen. The front-facing extruded bevel intercepts light at an oblique angle, producing rich amber-bronze midtones. A secondary fill light positioned below the horizon introduces warm ground bounce reflections, giving the gold monolith physical weight and grounding it firmly on the digital studio plinth.
Human neurological processing of the capsule geometry is governed by clear cognitive heuristics:
To prevent misidentification during high-speed PicRush gameplay, use this precision matrix to differentiate the capsule from lookalike shapes:
Diagnostic Feature | Target: Capsule (Stadium) (Target Column) | Lookalike 1: Oval (Ellipse) | Lookalike 2: Rounded Rectangle | Lookalike 3: Cylinder (3D Extrusion) |
|---|---|---|---|---|
| Linear Boundaries | 2 straight parallel edges | 0 straight segments; continuous curve | 4 straight edges (top, bottom, left, right) | Straight perspective sidewalls |
| End Cap Geometry | 2 true semicircular arcs (180 deg) | Continuously varying curvature | 4 quarter-circle corner fillets (90 deg) | Elliptical perspective end faces |
| Curvature Function | Step function (0 on flats, 1/r on caps) | Smooth, continuous variation | Step function (0 on 4 flats, 1/r on corners) | Perspective projection dependent |
| Symmetry Group | D2 (order 4; 2 reflection axes) | D2 (order 4; 2 reflection axes) | D2 or D4 (order 4 or 8) | Cylindrical symmetry group D_inf_h |
| Corner Vertices | 0 sharp corners; G1 continuous | 0 sharp corners; C_inf smooth | 0 sharp corners; 4 distinct corner zones | Sharp elliptical rim edges |
| Primary Visual Cue | Parallel straight sides + round dome caps | Curved flanks throughout; no flat lines | Flat vertical end walls between fillets | Perspective depth planes and rims |
Specification Parameter | Value / Technical Classification (Target Column) | Mathematical Details |
|---|---|---|
| Canonical Name | Stadium / Discorectangle | Popularly termed capsule or pill |
| Geometric Classification | Convex Plane Curve (Minkowski Sum) | Sum of line segment and circular disk |
| Total Number of Vertices | 0 | Purely smooth boundary; 4 tangent junction points |
| Total Number of Edges | 4 | 2 parallel line segments, 2 semicircular arcs |
| Dihedral Symmetry Group | D2 | Klein four-group; reflection order 4 |
| Axes of Reflection | 2 | Horizontal axis (y = 0), Vertical axis (x = 0) |
| Rotational Invariance | 180 degrees (C2) | Invariant under half-turn rotation |
| Area Formula | A = 2ar + pi\*r^2 | Rectangular core area plus circular disk area |
| Perimeter Formula | P = 2a + 2pi\*r | Sum of straight lengths plus circle circumference |
| Core Rectangle Span | Length a, Width 2\*r | Central rectangular component dimensions |
| End Cap Dimensions | Radius r, Arc 180 degrees | Semicircular dome components |
| Curvature Profile | Piecewise constant | kappa = 0 on straights; kappa = 1/r on ends |
| Inscribed Circle Radius | r_in = r | Incircle radius equals end cap radius |
| Circumscribed Circle Radius | R = a/2 + r | Circumradius equals half-length plus cap radius |
| Studio Material Variant | Slot 3: 3D Gold Plinth | Axonometric 3-facet physical monolith with bevels |
| Normalized Viewport Span | 778 x 400 pixels | Centered at (cx = 512, cy = 512) within 1024x1024 |
| Canvas Margin Cushion | 83 pixels | Isolation buffer beyond drop shadow envelope |
| Euler Characteristic | chi = 1 | Simply connected planar disk topology |
| Collision Representation | Segment-Radius swept sphere | Line segment S with radial expansion buffer r |
To lock in maximum speed points when identifying the capsule in the PicRush Arena:
capsule.cylinder or prism. PicRush classifies the primary silhouette entity as capsule.capsule or accepted synonyms like pill or capsule shape immediately to capture top leaderboard placement.See different angles, close-up shots, and similar shapes pictures in PicRush.

Curated Reference Specimen

Curated Reference Specimen

Curated Reference Specimen

Curated Reference Specimen

Curated Reference Specimen

Curated Reference Specimen
Common questions, fun facts, and identification clues about the Capsule.
In physics and mathematics, the Bunimovich stadium is one of the most famous models of quantum chaos. When a point particle moves inside a stadium-shaped boundary and bounces elastically off the walls, its trajectories are fully ergodic and chaotic. The straight sections disperse particle paths, while the semicircular end caps focus and mix trajectories, producing positive Lyapunov exponents.
An ellipse is an algebraic curve of degree 2 defined by the equation (x/a)^2 + (y/b)^2 = 1. Its curvature varies continuously along its perimeter, reaching maximums at the major axis vertices and minimums at the minor axis vertices. A capsule is a piecewise curve containing two straight line segments with zero curvature connected to two semicircular arcs with constant curvature.
A three-dimensional capsule of revolution (spherocylinder) with cylinder length a and hemisphere radius r has total surface area A = 2 _ pi _ r _ a + 4 _ pi \* r^2. The first term represents the lateral area of the cylindrical barrel, while the second term represents the combined surface area of the two hemispherical end caps (which form a complete sphere of radius r).
For a capsule of total length L = a + 2r and diameter 2r, its volume is V_capsule = pi _ r^2 _ a + (4/3) _ pi _ r^3. A flat-ended cylinder of the same total length L has volume V_cylinder = pi _ r^2 _ (a + 2r) = pi _ r^2 _ a + 2 _ pi _ r^3. The capsule has approximately 33.3 percent less volume than the bounding cylinder, but it can withstand significantly higher internal pressures without failure.
Yes. In 2D CAD and vector graphics software, a stadium can be constructed by creating a rectangle of width a and height 2r, creating two circles of radius r centered at the rectangle's left and right vertical edges, and performing a boolean union operation to merge the three geometries into a single compound path.
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